What does a Sewers, Hand
actually do all day?
top skill Judgment and Decision Makingcore tasks 6median pay $36,480AI exposure 0/100
Sewers, Hand is moderately paced, mixed sitting & moving, some people contact work. Precision matters a lot here.
What this job actually does all day
The representative tasks O*NET analysts recorded for this role — not a glossy job ad, the real work.
- Select thread, twine, cord, or yarn to be used, and thread needles.
- Measure and align parts, fasteners, or trimmings, following seams, edges, or markings on parts.
- Trim excess threads or edges of parts, using scissors or knives.
- Sew, join, reinforce, or finish parts of articles, such as garments, books, mattresses, toys, and wigs, using needles and thread or other materials.
- Use different sewing techniques such as felling, tacking, basting, embroidery, and fagoting.
- Fit garments on clients, altering as needed.
Skills & environment
Bars are O*NET importance/intensity ratings, scaled 0–100 so you can compare at a glance.
The skills it demands most
What the environment feels like
Deadline pressure: moderateConflict & friction: rarely deals with conflictNeed to be exact: precision is criticalTime spent sitting: moderateContact with people: moderate
Go deeper on this role
How this is built. Tasks, skills, and work-environment ratings come from the
U.S. Department of Labor's O*NET occupational analysis — job analysts survey real workers, so this is the
closest thing to "what the job is actually like" in public data. Skill scores are O*NET Importance
ratings (0–5) and environment measures are Context ratings (0–5), both rescaled to 0–100 here for
easy reading. This task-and-skill detail comes straight from the O*NET database — it's
pulled straight from the survey, not invented. Figures describe the typical role, not any one person's job.